Search by job, company or skills

Lecturer/Snr Lecturer (Creative Media Production) - School of Design & Media

Lecturer/Snr Lecturer (Creative Media Production) - School of Design & Media

NYP Nanyang Polytechnic
Fresher
Not Disclosed
  • Posted 6 hours ago
  • Be among the first 10 applicants

Job Description

[What the role is]

We are seeking passionate, industry-experienced creative media professional to join the Animation, Games & Visual Effects team. You will shape future-ready learners by designing and delivering curricula in media, animation, games and visual effects, mentoring student teams, and bringing real studio practice into the classroom. You will also contribute to new and emerging programmes in digital content creation.

[What you will be working on]

  • Develop curriculum, deliver courses related to media, animation, game art, game design and visual effects

  • Coach, mentor learners, and be involved in learner development activities

  • Lead and facilitate in student exchanges and study trips for both online and in-person modes where practicable

  • Assist in outreach activities for both online and in-person modes where practicable

  • Undertake academic administration and development of online learning materials

  • Design and deliver curriculum for PET and CET courses in media, animation, game art, game design, visual effects, digital and social media content creation, AI-assisted media production and related areas.
  • Coach and mentor students in development and industry-based collaborative projects.
  • Lead applied projects and industry collaborations in areas such as AI, AI agents and automated content pipelines, XR and real-time systems.
  • Facilitate student exchanges, immersion programmes and study trips, both virtually and in person.
  • Engage in outreach activities such as open houses, competitions, game jams and industry engagements.
  • Develop high-quality digital and online learning content to support blended and self-paced learning.
  • Take on academic administrative tasks, including course coordination, assessment planning and curriculum development.
  • Collaborate with fellow educators and industry partners to improve teaching practice and curriculum design.
  • Stay current with industry trends, design practices and pedagogy to ensure learner employability.


[What we are looking for]


  • Minimum 4 years of industry experience in applied arts, game art, game design, computer animation, visual effects, procedural effects and simulation, virtual production, real-time CG production, social media content production or media production.
  • Relevant qualification in Applied Arts, Computer Art and Animation, Visual Effects, 3D Visualisation and Simulation, Game Art, Game Design, Technical Direction, Immersive Media and Technology, Digital Media, Communication / Mass Communication, Creative Technology or a related field. Candidates with an equivalent track record of shipped titles will also be considered.
  • Proficiency in relevant industry software, such as Maya, Houdini, Blender, Unity, Unreal Engine, Photoshop, Illustrator, After Effects, Substance 3D Painter, ZBrush, Premiere Pro or DaVinci Resolve, and generative AI tools and workflows (e.g. ComfyUI or AI image, video and voice generation platforms).
  • A portfolio of shipped titles or project work.
  • Prior experience in teaching, mentoring, training or curriculum development is advantageous.
  • Strong communication and interpersonal skills, with a passion for nurturing aspiring creators and developers.
  • Able to work in a collaborative, interdisciplinary academic environment.
  • Willingness and ability to teach across diplomas and to pick up new subject areas as programmes evolve.

Expertise in:

  • Foundation art skills, including observational drawing, painting, classical animation, colour and design, concept ideation, digital painting, illustration and sculpting.
  • 2D and 3D asset creation, including procedural modelling and texturing.
  • GUI and UI/UX design.
  • Game and level design.
  • Technical art, CG lighting and compositing, and look development.
  • Character rigging and CG animation.
  • Procedural effects, fluid simulation and other simulation workflows.
  • Real-time CG production and virtual production.
  • Motion capture.
  • XR, mixed reality, augmented reality and virtual reality immersive media.
  • 360-degree video production.
  • AI-assisted image, video and audio generation, and post-production workflows.
  • Creative coding and scripting for tool-building, automation and AI pipelines.
  • Motion graphics and short-form video for social platforms.
  • Creative production and project management for games, animation, VFX or content pipelines.

More Info

Job Type:
Employment Type: