Build and iterate on playable game versions based on approved concepts and requirements.
Design, implement, and maintain gameplay features and systems in Unity.
Debug and resolve issues to ensure stable, smooth gameplay and a high-quality player experience.
Improve shared code and internal tools to accelerate prototyping and development iteration.
Profile and analyze gameplay systems to diagnose performance, stability, and synchronization (multiplayer/state sync) issues.
Document key learnings from development and playtests, and propose actionable improvements for future iterations.
What We're Looking For
Bachelor's degree in Computer Science, Game Design, or a related field (or equivalent experience).
Strong proficiency in Unity and ability to independently deliver playable gameplay features.
Solid C# programming fundamentals, with a focus on gameplay systems and code quality.
Good understanding of game design bascis and player experience; able to implement mechanics as intended.
Strong communication skills and ability to collaborate effectively with designers, artists, and other cross-functional partners.
Strong communication skills in English, with working proficiency in Mandarin for cross functional collaboration with Mandarin-speaking stakeholders (players/regional team members).