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AR Developer | VR Developer | Mixed Reality Engineer

AR Developer | VR Developer | Mixed Reality Engineer

orion group mea
Fresher
Not Disclosed
  • Posted 29 days ago
  • Be among the first 10 applicants

Job Description

Role Description

The AR Developer / VR Developer / Mixed Reality Engineer develops immersive applications that combine interactive digital content with virtual or physical environments. Depending on the assigned specialization, the role involves creating augmented reality experiences, building virtual reality applications, or integrating spatially aware content and interactions into mixed reality systems.

The successful candidate will collaborate with designers, 3D artists, product teams, and engineers to deliver intuitive and reliable experiences. This position also implements tracking and interaction features, tests applications on target devices, and optimizes rendering performance, responsiveness, and user comfort.

Qualifications
  • Bachelor's degree in computer science, software engineering, game development, or a related field, or equivalent practical experience.
  • Relevant experience in AR, VR, mixed reality, real-time 3D development, or interactive application development.
  • Proficiency in C#, C++, or another programming language relevant to the development platform.
  • Experience with game engines such as Unity or Unreal Engine.
  • Understanding of 3D mathematics, coordinate systems, spatial tracking, and real-time rendering.
  • For AR-focused positions, experience with plane detection, spatial anchors, object placement, and camera-based interactions.
  • For VR-focused positions, experience with controller input, hand tracking, locomotion, and comfort-focused interaction design.
  • For mixed reality positions, familiarity with spatial mapping, scene understanding, occlusion, and interactions between physical and digital objects.
  • Familiarity with relevant XR SDKs, device APIs, and standards such as OpenXR.
  • Ability to profile and optimize applications for frame rate, latency, memory usage, and device limitations.
  • Experience with version control, debugging, and testing on target hardware.
  • Strong problem-solving and communication skills, with the ability to collaborate across technical and creative teams.
  • A portfolio of immersive applications or prototypes is an advantage.

More Info

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Key Skills

locomotion

comfort-focused interaction design

controller input

OpenXR

hand tracking

plane detection

interactions between physical and digital objects

testing on target hardware

real-time rendering

camera-based interactions

object placement

spatial tracking

3D mathematics

spatial anchors

XR SDKs

coordinate systems

spatial mapping

scene understanding

device APIs

Unity

About Company