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Job Responsibilities:
1. Building the AIGC system for games, primarily based on core game mechanics and established gameplay loops
2. Designing and deploying AI agents to handle tasks like adaptive difficultyand creating dynamic, strategizing NPCs
3. Implementing robust systems for procedural content generation, including automated creation of levels, quests, and game items
4. Developing dynamic narrative systems that personalize storylines and character dialogues in real-time based on player interaction
5. Performing Prompt Optimization Engineering to ensure high-quality output from the generative models.
Requirements:
1. Bachelor's degree or higher in Computer Science, Artificial Intelligence, Mathematics, or a related major Possess a strong curiosity for new technologies and excellent hands-on ability
2. Excellent programming ability, data structure, and fundamental algorithm skills are required, with proficiency in at least one language such as Python, Java, C, C++, or Golang
3. Familiarity with Reinforcement Learning principles
4. Familiarity with, and experience constructing, Agent and Multi-Agent technical frameworks, such as LangChain, Crew, or AutoGen, is essential for solving specific problems
5. Proficiency in Prompt Optimization Engineering and capable of implementing the ACE framework in accordance with project requirements
Job ID: 138981925