About Us
We believe language learning should feel like play. Were building immersive, voice-first games that help players start speaking new languages in months, not years. Our first world focuses on Japanese; bigger worlds and richer social simulation are on the horizon.
Were a small, senior team moving fast. If you want to help invent new voice-driven gameplay and social systems powered by AI, youll love it here.
Why Join Us
- Small team, big impact: Direct ownership, rapid decisions, and frequent shipping.
- Work with founders: Tight feedback loops across design, story and engineering.
- Grow with us: Opportunity to build and lead the game design function as we scale.
What Youll Do
- Design voice-first play loops that keep players speaking a language they are learning: prompts, scaffolding, repair strategies, pacing, reward structures and more.
- Shape the social simulation: define character goals, memory, and relationship states that evolve through conversation.
- Own the core loop: collaborate on narrative, art direction, and learning goals; make and document key game-design decisions.
- Prototype rapidly: turn ideas into playable tests and prototypes using AI tools.
- Wear multiple hats: roll up your sleeves and do whats necessaryspecs, mocks, quick prototypes, and playtest opswhatever moves the game forward.
- Run playtests: translate observations and data into concrete changes.
- Raise the quality bar: champion clarity, UX, and craft across story, art, and engineering.
What Were Looking For
- 3+ years in game design with at least one shipped title (indie or studio).
- Strong end-to-end ownership.
- Comfortable wearing multiple hats and collaborating across disciplines.
- Low-ego, feedback-hungry, and iterative.
- Able to embrace AI to accelerate iteration, with human oversight where it matters.
Nice to Have
- Portfolio showing creative use of AI-assisted tools (e.g., Cursor, Claude Code, v0, Figma automation, Lovable, etc.).
- Visual/UI sensibility.
- Experience with game engines (e.g. Unity, Unreal, etc).
- Familiarity with LLMs, speech/voice UX, or dialogue systems.
- Experience in small, rapid development environments.
- Interest in Japanese culture or language learning.